Basic Rendering 4 concludes the series by showcasing a real-world illustration process featuring the tools, technique, and theory from parts 1-3. First we explore the importance of composition and ‘value pattern’. This process informs the creation of our thumbnail sketch and digital rough, which is then enlarged and polished into a final illustration. Most importantly, the series focuses on the design choices I make throughout the process (both successes and failures), which can be applied to any illustration. Watch the video preview here.
Note: This series is best watched after completing Basic Rendering 1, 2 , and 3.
Runtime: 68 Minutes (Digital Download)
- Designing a Value Pattern
- Thumbnail Sketch & Digital Rough
- Linework and Paths
- Base Render
- Texture Overlay
- Re-Posing the Character
- Final Balancing